Infinite
Canvas
Documentation
Introduction
Adding
Panels To The Canvas
Working
With Trails
Adding
A Convenient Navigation
Publish
Your Comic
|
Import Panels
To add Panels to the canvas you first have to import your panels into the application. To do so select the "Panels"-tab from the tab view. Press the "Import..."-Button and select the desired Panels in the file-dialog. Currently you can import JPEG's, GIF's and PNG's (PNG's only work in Flash).

After importing you can select any Panel from the list and drag-and-drop it onto the canvas. If you want to add more than one Panel you can
use the Command-key (the one with the Apple-logo) to create a selection.
Then just grab a Panel from the selection and drop it onto the canvas.
Manipulate Panels
To move or resize a Panel just drag the Panel or one of the knobs to the new position. You can also influence the drag-behavior by pressing on of the following modifier keys while dragging a knob:
- Shift: resize and constrain proportions
- Alt: even resize
- Ctrl: rotate
- Ctrl + Shift: rotate in 15 degree steps
The "Info-Panel" Tab
- X:The x-position of the Panel (upper-left corner).
- Y: The y-position of the Panel (upper-left corner).
- Width:The width of the Panel.
- Height: The height of the Panel.
- Lock Position: Lock the Panel so you don't move or resize it unintentionally.
- Original Size: Change the current width and height to the original values.
- Rotation: The rotation of the Panel.
- Style: You can use scale, crop or tile to adapt the Panel's style to your needs.
- Transparency: Use the slider to set the transparency of the Panel.
- Border-Color: The color of the Panel's border.
- Border-Thickness: Use the text-field or the slider to select the border-thickness. If you don't want to draw a border, select 0.
- Top: Position the Panel at the top.
- Up: Move the Panel up.
- Down: Move the Panel down.
- Bottom: Position the Panel at the bottom.
|
 |
|