About
InfiniteCanvas is a freeware/open source application for arranging and displaying infinite canvas comics. If you want to learn more about infinite canvas comics, read the Infinite Canvas Wikipedia article or have a look at the comics that were arranged with the InfiniteCanvas application.
InfiniteCanvas consists of an easy to use native Mac OS X Editor application and viewer based on Adobe Flash.
Features
- Allows arranging, scaling and rotating of panels on an infinite canvas.
- Trails can be created directly on the canvas.
- To aid the end user, artists can create a multi-path navigation layer on top of the comic.
Download
InfiniteCanvas 1.3.3 (1.4MB, 02/09/2008, Universal Binary)
Requirements: Mac OS 10.4 (Tiger) or later
Screenshots
Showcase
On this page you can find links to Comics which were created with the Infinite Canvas Editor. If you want to see your Comic on this page, please contact me.- My Life in Records: Prologue by Grant Thomas
- My Life in Records by Grant Thomas
- Frank: The Comic Strip, Chapter 4 by Ryan Estrada
- Maroon Part 43 by Derik Badman
- brian & sara by Eva Ganglbauer
- marc about infinite canvas by Eva Ganglbauer
- brian's & marc's comic by Eva Ganglbauer
- Feelings from the Hurricane by Ryan Estrada
- Welton Colbert - Webcomic Telethon by Ryan Estrada
- Five Ways to Love a Cockroach by Alexander Danner and Neal Von Flue
- Halcyon Redux - Last Ditch by Neal Von Flue
- two confessions by Tym Godek
- Tree City U.S.A. Chapter 1 Part 2 by Tym Godek
- Everybody Loves Chris Ware by Tym Godek
- The Z Story by Ryan Estrada
- Apron Iyagi by Ryan Estrada
- The Infinite Gag Strip by Tym Godek
- Tree City U.S.A. Chapter 1 Part 1 by Tym Godek
- A Four-Hour Comic by Teel
FAQs
GeneralQ: What operating systems does Infinite Canvas run on?
A: The Infinite Canvas Editor requires Mac OS 10.2 or later. The special universal binary build (intel/ppc support) requires 10.3.9.
Q: Will there be a port of the editor to Microsoft Windows?
A: Sorry, but I’m not planing to port my application to MS Windows. Mac OS X will stay the target platform.
Q: I would like to propose a new feature for the application! How can I do that?
A: You can find contact information on the Contact page.
Q: Do I need a copy of Macromedia Flash to publish a comic using the Flash Viewer?
A: No. All you need is the freely available Flash Player (Version 7.0).
Q: What files/folders does the application create when publishing for Flash?
A: ICViewer.swf, index.html and in a subfolder (if available named with the title of the comic or “ressources” otherwise) comic.xml and all the panels (converted from gif, jpg, or png to swf).
index.html contains the embedded ICFlash.swf (IC stands for InfiniteCanvas) and this swf-file displays the comic.
Q: I want to embed my comic into my own html document. How can I do that?
A: Open content.html and copy everything starting with <object …> and ending with </object>. If you want to use version checking, please make sure your html page is called content.html and you link to index.html and not content.html! If you feel uncomfortable with this instructions, please contact me.
Q: Where can I change the width/height of the embedded Flash Viewer?
A: Open content.html in a text editor and edit the values width=”xxx” and height”xxx” manually. You have to edit the values in the object AND the embed tag!!!
Source Code
InfiniteCanvas is licensed under the GPL.
InfiniteCanvas v1.3.1
- InfiniteCanvas Editor (Obj-C Cocoa)
- InfiniteCanvas Viewer (Macromedia Flash)
InfiniteCanvas v1.3
- InfiniteCanvas Editor (Obj-C Cocoa)
- InfiniteCanvas Viewer (Macromedia Flash)